
2025
PC - Unreal Engine 5
TRONK!
Out maneuver and plan your ricochet shots in order to stay alive for as long as possible to beat your highscore!
Role: Sole Developer
About The Project
TRONK! is a Wii Play - Tanks! inspired game that adds to the original gameplay with a new theme and faster paced game mechanics.
This project was developed for the IGB400 unit for the Bachelor of Games and Interactive Environments at QUT.
Summary of work and contributions
Developed AI behaviour trees for enemy tanks
Designed and developed core gameplay mechanics
Created models and textures
Designed and iterated UI components
Conducted playtesting
Project Outcomes
This project was a new experience for me as it was the first time for me to develop a game solo using Unreal Engine 5.
The goal of the project was to fill in a gap in my current portfolio and skillset. The idea for the project came about to give me more experience working in Unreal as well as having a go at developing more complex AI.
Through this project I was able to gain knowledge on developing AI behaviour trees, lighting, materials and even 3d Modelling.



