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TRONK! main menu

2025

PC - Unreal Engine 5

TRONK!

Out maneuver and plan your ricochet shots in order to stay alive for as long as possible to beat your highscore!

Role: Sole Developer

About The Project

TRONK! is a Wii Play - Tanks! inspired game that adds to the original gameplay with a new theme and faster paced game mechanics.


This project was developed for the IGB400 unit for the Bachelor of Games and Interactive Environments at QUT.

Summary of work and contributions

  • Developed AI behaviour trees for enemy tanks

  • Designed and developed core gameplay mechanics

  • Created models and textures

  • Designed and iterated UI components

  • Conducted playtesting

Play it here!

Project Outcomes

This project was a new experience for me as it was the first time for me to develop a game solo using Unreal Engine 5. 


The goal of the project was to fill in a gap in my current portfolio and skillset. The idea for the project came about to give me more experience working in Unreal as well as having a go at developing more complex AI. 


Through this project I was able to gain knowledge on developing AI behaviour trees, lighting, materials and even 3d Modelling.

Gameplay Video

My Process


Early Development

AI development

Further Development

Late Development and Reflection

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