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My Projects

Here you can find all my games and projects I've worked on

PC - Unreal Engine 5

Bane of Darkness

2025

Role: Programmer

Casual dungeon crawler, developed in collaboration with Gameloft Brisbane

Bane of Darkness Logo

PC - Unreal Engine 5

TRONK!

2025

Role: Sole Developer

Fast-paced tank game inspired by Wii Play - Tanks! and Tron. Developed as a solo project to develop skills in unreal engine and AI behaviour trees

TRONK! main menu

VR PC - Unity

God of Forging

2025

Role: Lead Programmer

VR forging experience for players to forge magic swords.

Featured at QUT Immersive Festival 2025

God of Forging Logo

PC - Unity

Ore Operator

2024

Role: Lead Programmer

Educational, Overcooked inspired game developed for INAP according to their project brief

Ore Operator Logo

PC - Unity - GameJam

Bush Bandit

2026

Role: Sole Developer

Game jam submission for the Tri-State GameJam developed in 3 days

BushBandit Logo

PC - Unity - GameJam

Deconstruction Company

2025

Role: Lead Programmer

Game jam submission created in 1 week for QUT's Game Development Club's 2025 Winter Game Jam

Deconstruction Company main menu

PC - Unity

WindBorne

2024

Role: Programmer

Fast-Paced movement shooter developed according to three themes: Unfolding, Triple Purpose and Limited Chance

WindBorne Logo

PC - Unity

They Demand Bloodshed

2024

Role: Sole Developer

SHMUP style game themed around gladiators. One of my first completed games using Unity

They Demand Bloodshed Logo
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